In this special issue, wearable products are defined as any products that can be worn including shoes, bras, clothes, glasses, helmets, earphones, and other such products. Most of the standards for wearable products design are decades old, when information systems were not even accessible. With the recent availability of scanning systems, acquiring data of whole human body or specific body parts is becoming common. It will not take long before scanning technologies will be widely available in retail shops.
This creates new challenges for wearable product design.
- Is digital human modelling really important for wearable product design?
- How to use huge amount of data from scanners in the product design and development?
- How does this challenge the existing standards for wearable product design?
- How our understanding of fit and comfort for wearable products have changed?
Suitable topics include but are not limited to:
- Digital human models and their application in fit trials
- Digital human models for specific wearable product
- Prediction of human body shape for wearable product design
- Static and dynamic models of wearable products
- Fit and comfort of wearable products
- Mapping between DHM and wearable products
- New sizing and grading techniques
- CAD/CAM/CAE techniques for wearable products
- Evaluation of wearable products and their relationship with the digital model
Draft submission deadline: 1 December, 2010
Submission of reviews to authors: 1 June 2011
Final paper submission deadline: 1 August, 2011