2 July 2016

Special issue published: "Recent Advances in Serious Games"

International Journal of Computational Vision and Robotics 6(3) 2016
  • Enhanced visual appearance, punch-style weight and physical characteristics based Leap Motion game
  • Automatic image resizing in android application development
  • Online hand gesture recognition using enhanced $N recogniser based on a depth camera
  • An effective facial expression recognition approach for intelligent game systems
  • Analysis of serious games based on pedagogical features and proposal of civil defence training game
  • Inventive problem-solving puzzle game design and development
  • Effects of money simulation application on persons with intellectual disabilities with money transaction difficulties
  • Usability test of game-based learning in safe-medication education for older adults
  • A study on the elements of game development using the content of the Nuri curriculum
  • Integrating serious games into the engineering curriculum - a game-based learning approach to power systems analysis
  • A case study of learning assessment, flow, satisfaction and expressiveness of the music game: focused on elementary students' music appreciation learning
  • Reading comprehension by content-related audiovisual feedback in children's story application (app)
  • Study of relationship between a session of video games with respect to the permanent time frames of gaming process

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