26 March 2014

Special issue published: "Creativity in Technology-Enhanced Learning: Developing the Field"

International Journal of Technology Enhanced Learning 6(1) 2014
  • The potential of treasure hunt games to generate positive emotions in learners: experiencing local geography and history using GPS devices
  • Children as inventors: orchestrating an informal pedagogic scenario with digital resources
  • Social networking sites for online mentoring and creativity enhancement
  • Creativity in technology-enhanced experiential learning: videocast implementation in higher education
  • Learning to be creative and being creative to learn with SAPO campus: the development of a theoretical framework
  • Neurophysiological methods for monitoring brain activity in serious games and virtual environments: a review

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